EMBER STRIKE

UI/UX DESIGN

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REENTRY GAMES

EMBER STRIKE

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Creating a new kind of experience for a real-time RPG match 3 game was exhilarating and challenging. We established a very intuitive experience through careful design, animation prototypes and user testing.

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COMMUNICATIONS

GAMEPLAY

In this real-time match 3 game there is a lot that needs to be communicated to the player in real-time. We developed several communication systems with different screen priority using color and motion so that players would be able to clearly identify what was going on from moment to moment without being overwhelmed.

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PROGRESSION

UPGRADES

Upgrading characters and improving their abilities over time is a core retention strategy. Clearly communicating an upgrade system is crucial in retaining players long term.

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SPECIAL EFFECTS

ANIMATIONS

Celebrating milestones within free to play games is a must. Our special effects designers created delightful celebrations around monetization and progression.

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PROTOTYPES

ANIMATION PROTOTYPES

We animate special effects and transitions to iterate quickly in order to set the specs for engineers.

SPECIAL ATTACK ANIMATION

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NODE ANIMATION

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ADD MANA

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